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SkillsEdit

Skills
Knowledge Combat Stealth
Survival Armor
Medicine Big guns Lockpicking
Engineering Melee Pickpocketing
Small guns Sneaking
Technology Throwing Speech
  • Survival - Crafting consumables, magnitude of effects from food
  • Medicine - Magnitude of effects from medicine
  • Engineering - Crafting and repairing equipment
  • Technology - Computer hacking
  • Armor - Efficiency with armor
  • Big guns - Efficiency with "big" two-handed guns
  • Melee - Efficiency in unarmed combat and with melee weapons
  • Small guns - Efficiency with "small" one-handed guns
  • Throwing - Efficiency with ranged and explosive weapons

  • Armor - Armor
  • Big guns - "Big" two-handed guns
  • Small guns - "Small" one-handed guns
  • Melee - Unarmed combat and melee weapons
  • Engineering - Crafting and repairing equipment
  • Technology - Hacking, extra dialogue/interactive options
  • Lockpicking - Lockpicking
  • Pickpocketing - Pickpocketing
  • Speech - Dialogue options, bartering
  • Stealth - Sneaking, pickpocketing

S.P.E.C.I.A.LEdit

  • Strength - Modifies health, melee damage, carry weight
  • Perception - Modifies action points, effective combat range, range of random encounters
  • Endurance - Modifies health, stamina
  • Charisma -
  • Intelligence -
  • Agility - Effectiveness at lockpicking, pickpocketing
  • Luck - Critical hits dealt and recieved, odds in gambling, random encounters

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